Interactive Integration Guide

AAMS Into Another Project

Choose your setup path first, then move through the tutorial one step at a time. The guide begins with the shared setup and automatically branches into the path you selected after Step 4.

UE 5.5+ UE 5.7 used in examples Third Person Template Combat Variant
Note: Motion Matching is best used by taking the AAMS Motion Matching example as your base. The State Machine path is the better choice if you want to add AAMS into an existing traditional Animation Blueprint setup.